World#
- After 5 minutes with no clicks, bag use, or chat, the host logs you out โ even if a fight is still going. The top bar counts down from 5:00 and turns red in the last 10 seconds.
- Walk clicks should take hold even when a lot is happening around you.
- The meadow around Alderwic has more flowers and softer grass. The river draws in front of torch flames and ripples.
Combat#
- Recovery is slower: 1.5 hitpoints per Hitpoints level every 5 seconds, and 0.5 mana per Magic level every 5 seconds, in a fight or out of one.
- The Big Runt and the Possessed Hobgoblin slam a wider, longer arc (4 metres, 150 degrees). Same 2.5 second tell.
Skills#
- Fishing, Cooking, and Firemaking now show on your Skills list.
- Shrimp can be fished in the water by Kippy in Alderwic (10 Fishing XP, about 8 seconds a catch). You need a Fishing Rod in your bag or Equipped; Learning the Ropes gives you one.
- When a skill goes up a level, fireworks sit on you for a few seconds. People nearby see them too.
Gathering#
- Birch gives one log, then the tree is gone for 45 seconds. Oak stays up as long as you keep chopping.
- Wildleaf, vervain, and moonbloom no longer grow out in the open. Goblins and hobgoblins pocket wildleaf.
- Red caps are still in the grass.
Quests#
- Learning the Ropes (Marlow) is the starter tutorial. Kippy gives you a Fishing Rod โ catch 3 Raw Shrimp, take a Bronze Axe, chop a birch, light a fire, and cook 3 shrimp. Then Marlow walks you through combat: Equip the bronze greatsword, then the daggers, bow, and arrows, then the orb with Arcane Blast on your bar. Slay 3 Goblin Runts with each kit. Reward: a Combat XP Scroll.
- The Alchemist's Apprentice: pick red caps from the grass. Goblins pocket the pale leaf.
NPCs#
- Kippy is by the water in Alderwic for shrimp fishing.
Settings#
- Mute on the lobby screen stays muted when you enter the world.
Questions or thoughts on this update? Talk about it on Discord โบ