Aldermere

Patch notes

Everything that has changed in Aldermere, newest first. RSS feed

A player in a yellow cape crosses swords with goblins at the goblin camp

Latest · 0.5.2

Slayer family tasks, fair party Slayer and phone play

Slayer tasks count a whole camp, party Slayer pays for your work, every piece of gear keeps its own condition, and phones can play in the browser.

  • Slayer
  • Slayer
  • Worn gear
  • Play in browser
  • Characters
Read the patch notes ›

Version 0.5

  1. 0.5.1 Bank tabs, a second Slayer master and spell trainingA Fallhaven Slayer master for tougher tasks, bank tabs and search in a 160-slot bank, spells learned from the Wizard, one Heal and one Ward, and a swing timer.
  2. 0.5.0 Slayer, the Crystal Depths and Masterwork craftingTrain Slayer with Edric Thorne in Alderwic, descend to the Crystal Depths to face the Snuffer, and craft Masterwork gear. Plus battlemage spells and glaives.

Version 0.4

  1. 0.4.15 Old Greenvein Mine, level cap 100 and Seep SpidersThe Old Greenvein Mine opens east of Fallhaven with Seep Spiders and their venom. Skills cap at 100, and you can Follow other players.
  2. 0.4.14 Account-wide settings, valley haze and touch screensSettings now follow your account across Windows, Linux and the browser. Haze sits in the valleys, the HUD scales to small windows, and touch screens work.
  3. 0.4.13 Hill shadows return and a level-up crash fixedHills and slopes cast sun shadows again in the overworld and in dungeons, and a crash that could close the game when you levelled up is fixed.
  4. 0.4.12 Play in browser, lower skilling XP and weather frontsPlay in your browser with no download (beta). Skilling XP is lower from level 11 up, weather fronts roll in from the sea, and chat gets reactions.
  5. 0.4.11 Party kill credit, timed boss fights and bank presetsParty members who share the work are Counted for kills and drops, boss fights are timed, the bank saves presets, and the Action Bar gets a second page.
  6. 0.4.10 The Lampwarden, rare-drop guarantee and Brown Horse DeedFight The Lampwarden in the Crystal Mine. Rare drops are guaranteed after enough kills, the Brown Horse becomes a deed and spell, and dishes give more XP.
  7. 0.4.9 Swamp Troll, Bogsilk and new Alchemy potionsA Swamp Troll roams the Great Swamp and drops Bogsilk Seed. New Magic and rank IV potions arrive, Fletching XP doubles, and each animal eats its own feed.
  8. 0.4.8 Cows and geese, Cooking dishes and Pine treesRaise cows, geese and new hens, and milk cows and ewes. Cook Omelettes and Cakes for a stronger Well Fed, chop Pine trees, and the bank grows to 120 slots.
  9. 0.4.7 Sheep pens, Merino robes and steadier connectionsKeep your own pen of sheep in Alderwic for Wool, lambs and meat, craft the new Merino tier, and ride out short network blips without going back to login.
  10. 0.4.6 Chickens in Alderwic, shield blocks and regional weatherRaise your own flock of chickens in Alderwic for eggs, chicks and Manure. Shields now block hits, weather belongs to each region, and a DPS tab arrives.
  11. 0.4.5 Eye-adjusting light, weekly High Scores and item valuesYour eyes now adjust to the dark, and the moon follows the real-world phase. High Scores add weekly boards and item values follow level.
  12. 0.4.4 Open alpha, Alpha Tester rewards and an 80-slot bankAldermere is in open alpha: earn any XP before the Steam launch to keep Alpha Tester rewards after the reset. Health bars show threat and the bank grows.
  13. 0.4.3 Brown Horse, weather, spears and shieldsBuy a Brown Horse and ride outdoors. Weather brings rain, storms and lightning, NPCs track threat, and spears and shields come in every metal.
  14. 0.4.2 Hespera the Bloodwitch, Kindled and orb tiers VI and VIIFight Hespera the Bloodwitch and her coven in the Great Swamp. Burning logs makes you Kindled for bonus XP, and orbs gain tiers VI and VII.
  15. 0.4.1 Full node respawns, a bank courier and starry night skiesTrees, rocks and fishing spots reopen full after their respawn time. Nim Garrow carries goods to your bank from Highmarsh, and stars fill the night sky.
  16. 0.4.0 Well Fed food, Verdite and Tyrian, and a level 70 capWell Fed food replaces passive HP regen. Verdite and Tyrian gear arrive, skills cap at 70, and Smugglers and sea fishing reach Fallhaven.

Version 0.3

  1. 0.3.7 Player trading, the Codex and Ward OtherTrade items and Silver Coins with other players, research NPCs in the Codex with a weekly kill board, and shield other players with Ward Other.
  2. 0.3.6 Orb element specials, line of sight and node stock barsFire, Ice, Restoration and Blood orbs get their own specials. Walls and hills block attacks, and trees and rocks get stock bars.
  3. 0.3.5 Weapon Specials, paired daggers and a lower exchange taxA Weapon Special slot joins the Action Bar: Arcane Blast, Cleave and Flurry. Daggers become a pair, and the Grand Exchange takes a much smaller cut.
  4. 0.3.4 Global chat, a new soundtrack and more Farming XPChat gains Say, Yell and a Global tab, a new soundtrack and ambience arrive, Farming pays far more XP, and Fishing Spots share a Stock bar.
  5. 0.3.3 Day and night, Clans and two new bossesA 70-minute day brings sunrise, sunset and moonlit nights. Found a Clan with Hesper Vane, and fight the Possessed Hobgoblin and Reaver Captain bosses.
  6. 0.3.2 Faster crafting with level, farther fog and web high scoresCrafting, fires and fibre harvests speed up as you out-level them, fog sits much further out, and high scores are now on the website.
  7. 0.3.1 Two characters per account and a navy and gold interfaceA campfire character select holds two characters per account, each with its own bank and quests. The interface gets a new navy and gold look and fonts.
  8. 0.3.0 Fallhaven, the Grand Exchange and a level 60 capFallhaven opens north of Alderwic, the Grand Exchange takes buy and sell offers, skills cap at 60, and Maple trees and a Green Dragon lair lie beyond.

Version 0.2

  1. 0.2.17 Forest Bears, pets and bear-hide ArmourStags, Wild Bulls and Forest Bears roam the north meadow, with bear-hide Armour and follower pets. Hobgoblin Healers arrive and Green Dragons hit harder.
  2. 0.2.16 Ebony, skills to level 50 and bank notesSkills train to 50 and Ebony Ore brings ebony weapons, plate and tools at level 41. Pickaxes and axes can fight and the bank can withdraw notes.
  3. 0.2.15 Mountain Trolls, faster gathering and more birchMountain Trolls roam the hills east of Alderwic. Gathering and lighting fires get faster above the requirement, and 124 more birches stand north and east.
  4. 0.2.14 Fibre patches, Stinkreed robes and Rank 2 healing spellsGrow hemp, flax and stinkreed on fibre patches in Alderwic, craft the Magic 31 Stinkreed robe set, and buy Rank 2 Ward, Heal Self and Heal Other scrolls.
  5. 0.2.13 Dragonfire, Swampwood and Green D'hide ArmourGreen Dragons breathe dragonfire and five roam the swamp. Chop Swampwood for a new bow, craft Green D'hide Armour and unlock Codex entries by exploring.
  6. 0.2.12 Green Dragon in the Great Swamp and 30-minute bodiesA Green Dragon hunts the southern Great Swamp west of Marlow's Hut and drops Green Dragonhide. Your body lasts 30 minutes and an arrow points the way back.
  7. 0.2.11 Plate HP, robe Magic bonuses and a level 40 capPlate adds max HP, robes and capes add effective Magic, every skill caps at 40, and you can add logs to a lit fire. Food and potions are retuned.
  8. 0.2.10 Lootable bodies on death, anvil hammers and reconnectsWhen you die you keep your three most valuable stacks and the rest stay on your body to Loot. Smithing needs a hammer and dropped connections reconnect.
  9. 0.2.9 15-minute idle logout, grass shadows on Low, update bannerIdle logout is now 15 minutes, meadow grass takes shadows on Low and up, animals graze, and a clearer banner warns when a system update is coming.
  10. 0.2.8 Tighter view range, longer leashes and faster firesPlayers and NPCs now appear within a tighter ring, Potato and Low run lighter, hostile NPCs chase farther and lighting fires speeds up as Firemaking rises.
  11. 0.2.7 Buy and sell in ones, Make X and remappable keysShops and stations now trade and craft one item at a time with 1, X and All buttons, HUD keys can be remapped, and Watch Iron now follows Scout Sweep.
  12. 0.2.6 Stutter recovery without logging outBig stutters now refresh nearby players and NPCs in place so you stay logged in. Players who left no longer linger and busy areas should hitch less.
  13. 0.2.5 Mithril gear, fibre capes and a freely arranged bankMithril armour, weapons and tools arrive at level 31, Wool, Hemp and Flax capes take the new Back slot, and bank items stay in the cell where you put them.
  14. 0.2.4 Codex, HighScores and an NPC combat rebalanceCodex and HighScores open, the bank grows to 64 slots, Mithril Bar arrives, and many NPCs get rebalanced combat stats and drops.
  15. 0.2.3 General Store, Clothier and a second herb patchThe Store Manager's General Store buys any tradable item, the Clothier sells leather, hide and cloth, and a second herb patch sits by the Farmer.
  16. 0.2.2 Farming and the village Herb PatchFarming is in: buy Wildleaf, Vervain and Moonbloom seeds from the Farmer and plant them on the village Herb Patch. Lit fires last longer.
  17. 0.2.1 Nameplate options, food on the Action Bar and bank draggingNameplates get On Hover or Always On options, the Action Bar binds food and potions, bank slots can be dragged, and Alderwic shops are walk-in doorways.
  18. 0.2.0 Swamp west of Alderwic, Giant Rats and Dark WitchesNew swamp land opens west of Alderwic with Giant Rats and Dark Witches. Food is quicker to eat but not mid-fight, and stalls sell Raw Meat and raw fish.

Version 0.1

  1. 0.1.26 Private messages, world-wide chat and new farm animalsMessage friends with /name and public chat now reaches the whole world. Hens, a rooster, geese and rabbits join the village, and Benny sells anvil goods.
  2. 0.1.25 Arcane Orb ranks, dagger balance and an XP retuneArcane Orb comes in three ranks sold by the wizard, Bronze and Steel Daggers are rebalanced, and gathering, Firemaking, Smithing and Cooking XP is retuned.
  3. 0.1.24 Willow Bow, Possessed Goblin Axe healing and HDR toggleFletch a Willow Bow at 21, burn oak and willow logs, and heal with the Possessed Goblin Axe. Potato graphics runs lighter and Display gains an HDR toggle.
  4. 0.1.23 FPS Cap, Render Scale and Crystal Mine XP fixesDisplay adds FPS Cap and Render Scale settings, social rows are tidier, and gathering, fletching and Facemask crafting now give the XP they should.
  5. 0.1.22 Friends, Ignore and Parties with shared XP and lootOpen Social to add friends, ignore players and form parties of up to five. Nearby party members share XP, loot and kill credit.
  6. 0.1.21 First-hit NPC claims, overhead names and 30 playersYour first landed hit claims an NPC's XP, loot and kill credit, NPC names show overhead by colour and the host holds 30 players. Idle logout is 30 minutes.
  7. 0.1.20 Resolution cap for large screens and resizable windowsLarge and high-DPI screens now render the world at a capped resolution on Potato, Low and Med while the HUD stays sharp, and Windowed mode is resizable.
  8. 0.1.18 Steadier melee, faster eating and a softer Lowland TrollNPCs in melee range no longer sprint around you, food takes 3 seconds to eat, the Lowland Troll hits softer, and the Alderwic spinning wheel is usable.
  9. 0.1.17 Wool, Hemp and Flax wizard robesWizard robes are now Wool, Hemp and Flax sets worn at Magic 1, 11 and 21, with a new Hemp hat and robes made from Hemp Cloth at a workbench.
  10. 0.1.16 Spinning wheel, woven cloth and shared shop shelvesSpin wool, hemp or flax and weave cloth for Crafting, change your Look in the world and buy fibre from a Farmer in Alderwic. Gather spots can now run out.
  11. 0.1.15 Character looks, a combat rework and river fishingNew accounts pick a look before entering Alderwic. Combat damage, potions and the level curve are reworked, and the river holds trout, salmon and sturgeon.
  12. 0.1.14 Desktop shortcuts open the installed launcherDesktop and Downloads copies now open the installed app, so your dock or taskbar pin stays on the current launcher.
  13. 0.1.13 Bank stacks merge and logs stack to 10Bank deposits now merge into one stack per item with no quantity cap, logs stack to 10 in your Inventory, and smelting at the Forge uses empty hands.
  14. 0.1.12 Learning the Ropes, shrimp fishing and idle logoutLearning the Ropes with Marlow becomes the starter tutorial, Kippy's shrimp open Fishing in Alderwic, and idle players are logged out after 5 minutes.
  15. 0.1.11 World updates in order and a killing-blow fixCombat and world updates now apply in the order they arrive, which also fixes a killing blow that could leave a sliver of HP and skip its XP.
  16. 0.1.10 Hitpoints regeneration, stone fence cover and potion tiersHitpoints now regenerate in and out of combat, low stone fences block melee but not bows, and potion levels change. Scout Sweep now follows Made to Order.
  17. 0.1.9 Faster world updates and smoother walking stopsThe world now updates much more often, walking keeps its run to the last step, Attack starts you moving at once, and chat lines show as they arrive.
  18. 0.1.8 30 players in combat, goblin archer daggers and a Ward fixGoblin archers switch to a dagger up close, the host holds 30 people in combat at once and Ward's timer no longer resets. Goblin fangs shrink back to size.
  19. 0.1.7 More room to connect and lighter combat updatesThe host accepts more people connecting at once without dropping them, and walking, hits and HP use lighter updates so busy fights cost the server less.
  20. 0.1.6 Smoother arrival when many players sign in at onceSeveral people signing in at once now arrive in the world, instead of hanging signed in with nothing around them.
  21. 0.1.5 Faster arrival in the world and steadier login musicArriving shows nearby people, NPCs and items straight away with your Inventory filled. Home Teleport sets you down in place and music no longer cuts out.
  22. 0.1.4 Launcher sign-in, Home Teleport channel and spell iconsSign in through the launcher and go straight to the Lobby. Home Teleport now channels and has a cooldown, and more Reavers roam the meadows near Alderwic.
  23. 0.1.3 Hostile NPCs size you up, spellcasting poses and SMAAHostile NPCs notice you based on how strong you are, spellcasting looks right with any weapon out, and Low graphics and up use SMAA antialiasing.
  24. 0.1.2 Calmer NPC aggro and a harder-hitting Possessed Goblin AxeMost goblins, hobgoblins and reavers wait until you are closer to attack. The Reaver Captain attacks on sight and the Possessed Goblin Axe hits harder.
  25. 0.1.1 Combat vocals, bowstring from flax and UI scale optionsChat lines show when they arrived and combat has vocals. Fletching no longer needs a knife, ores and bars stack to 10, and the HUD gains UI scale options.

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