Codex#
- Every NPC: search, or filter All / Hostile / Neutral / Friendly
- Card shows portrait and combat level
- Open one for Strength, Dexterity, Magic, Hitpoints, combat sheet (damage, Armour, speed), and drops with chances
HighScores#
- Overall plus every skill, 21 names a page
- Search a name. Compare two names
Bank#
- 64 slots (was 48). Tabs All / 1 / 2 / 3 only sort that pool β they do not add space
- Visible grid is 6 of 8 rows (scroll)
Shops#
- Sell all at the General Store. Needs a full shop pack of something they buy (not Silver Coin)
Quests#
- Yellow flash on bag, spellbook, and action bar for the tracked step
- Food flashes if you are more than 400 Hitpoints down and not in a fight
- Arcane Blast step: drag it from the spellbook onto a slot
Settings#
- HP bars Always or Selectively (hover / combat), you and NPCs separate. Starts on Selectively
Skills#
- Details strip no longer covers the last skill tiles
- Mithril Bar: Smithing 31, Mithril Ore + Coal, 40 Smithing XP, 80 Silver Coin
- Combat XP Scroll grants 500 XP (was 100) in Strength, Dexterity, or Magic
- Lighting a fire is a 5 s Firemaking bar (was instant), then a 1 m step. No second fire within 0.9 m. A fight cancels the light. Log XP still 20 / 40 / 60
World#
- Crystal Mine a bit brighter, still a cave
- Herb plants sit on the patch. Seeds are a green ovoid
- Steel pick, axe, and arrows look steel
- Goblin Runts 18β11. Deer 18β24
- Craft stations: stand 1.5 m (was 2 m). Building walls block forge / anvil / rack
Combat#
- You walk in when an NPC is already closing β you do not plant
- Unarmed wildlife use StrengthΓ16 + DexterityΓ12, 2 pen per Strength, +2% attack speed and +1% crit per Dexterity (was StrengthΓ7, 0 pen)
- Fox 14β80. Deer 21β84. Cow 56β140. Sheep 35β140. Pig 42β108. Goat 35β116. Goose 21β84
- Hen 7β40. Rooster 14β56. Chick 7β28. Rabbit 7β76. Rat 7β52. Giant Rat 217β568 (pen 62)
- Mangy Wolf unarmed 140β332, Hitpoints 800β1400
- Hostiles drop chase sooner: Goblin Warrior, Hobgoblin Runt, Hobgoblin Warrior, Skeleton leash 50β18
- Goblin Scout, Goblin Shaman, Hobgoblin Scout, Hobgoblin Shaman, The Big Runt leash 50β30. The Big Runt also aggro 12β15
NPCs#
- Soldiers (steel axe + wooden shield): Strength 25β10, Dexterity 1β10, Hitpoints 1800β800, combat 17β9. Sheet damage 275β170
- Soldiers (leather): Strength 12β10, Dexterity 25β10, Hitpoints 1800β800, combat 20β9. Damage 184β170
- Skeleton: Strength 14β9, Goblin Axe (was Bronze Greatsword), Hitpoints 1000β500, combat 10β6, aggro 15β12, leash 50β18. Damage 258β163
- Lowland Troll: Strength 35β21, combat 24β17, size 2.0β1.5Γ, Hitpoints still 2600. Damage 285β187. Both trolls grunt on attack and drop far more Troll Hide
- Reaver: Dexterity 20β11, Hitpoints 1400β700, combat 14β7. Full Hard Leather (was leather + facemask). Armour 36β72
- Reaver Captain: Strength 12β1, Dexterity 40β21, Hitpoints 2900β1500, combat 32β17. Full Troll Hide (Armour 66β144). Still dual Steel Daggers + Magic 10 self-heal
Drops#
- Soldiers now drop loot: a chance at each worn bronze or leather piece, plus Shrimp and Cooked Meat
- Reaver: always drops Silver Coin, and a chance at each Hard Leather piece (was leather, less often)
- Reaver Captain: always drops Silver Coin, and a chance at the Troll Hide Helm, Body, Legs and Boots
- Possessed Goblin Axe: now a chance on the Possessed Hobgoblin (was guaranteed)
Questions or thoughts on this update? Talk about it on Discord βΊ