Characters#
- New character select by the campfire: 2 characters per account, each with its own bank, inventory and quests. Your current character is in slot 1
- New creation steps: Body, Head & hair, Colours, Name, with Randomize and a live name check
- New names: 3โ12 letters or digits. Existing names are kept; if two differed only by capitals, the newer gets a free rename
- Change your look from character select (Look button removed)
- Delete a character by typing its name. The name is held for 30 days
- Log out returns you to character select (not in combat or while dead)
- Sign-up no longer asks for a character name
Interface#
- New navy and gold look and fonts
- One ร to close; Esc closes only the top window
- Shop, Bank, Loot, dialogue, Grand Exchange and stations close when you walk away
- Bank sits beside your bag without dimming the world
Chat#
- Fades after 4s idle, leaving only the text
- Right-click a friend for Message
Combat#
- Clicks follow the real shape of NPCs, trees, rocks, items and corpses, with a wider near-miss margin
- Arcane Blast greys out on the Action Bar with no orb worn
Skills#
- About 14% more XP from tier 2 up: Iron to Ebony ore, Oak to Maple, Trout to Sturgeon, and the Smithing, Fletching, Firemaking and Cooking made from them. Iron Ore 25 โ 28.5, Maple 115 โ 130
- Cooked Meat 12.5 โ 17, Bull 30 โ 40, Bear 50 โ 71.5
Gathering#
- Rocks, trees and fishing spots last longer as you out-level them
- Harvest on a grown fibre patch asks fibre or seed first
- Spent fibre patches clear themselves
World#
- New sky; fog warms toward the sun and keeps distant ridgelines
- Trees fade between detail levels instead of popping
- Click water or unreachable ground to walk to the nearest edge
- Fixed players and NPCs landing in the Crystal Mine under the river
- Capes swing like cloth
Questions or thoughts on this update? Talk about it on Discord โบ