World#
- Light rebuilt on real light levels: your eyes adjust to the dark, so dusk and bad weather ease in instead of dipping
- Storm days are no longer darker than night, and torches stand out more as your eyes adjust
- The moon follows the real-world phase. A full moon lights the ground and casts shadows
- Light shafts through humid air; the glint on water fades behind cloud
- NPCs half sunk into the ground now stand on it, and pets no longer appear inside walls
High Scores#
- New This week and Last week boards beside every all-time board, bosses and Codex included
- Weeks reset Monday 00:00 UTC. This week shows XP gained and a countdown; Last week keeps the top 10
- Same switch on the website; player pages show this week's gains and rank
Interface#
- New side panel on the right: look up any player's High Scores, or track XP/h, actions and time to level per skill
- Top bar redesign: Photo and Record merged into Capture; online count, ping and FPS on the right
- Fixed the newest chat lines going missing after a long session
Shops#
- Item values now follow one rule: the higher the level to make or gather it, the more it's worth
- Worth a lot more: Mithril and up, D'hide, Bear and Troll gear, Flax robes and up, higher potions and seeds
- Worth less: Bronze gear, Leather, Hard Leather, Hemp, Animal Hide, Crystal, Wildleaf, Shrimp, Meat, Trout, level I potions
NPCs#
- Alderwic Guards carry a Bronze Spear and Bronze Shield
- Fallhaven Guards carry a Steel Spear and Steel Shield, and drop those instead of the Steel Greatsword
Settings#
- Night Visibility now sets how far your eyes adjust in the dark. Your percent carries over
Characters#
- The Alpha Tester shield is now the Alpha Tester badge. Any account that earns XP in the alpha gets it at login
- Staff-sounding and system words are reserved as character names
Questions or thoughts on this update? Talk about it on Discord โบ