Combat & NPCs#
- Mountain Troll (nine, hills east of Alderwic): combat level 25, 2,700 hitpoints, damage 299 (was combat level 50, 8,000 hitpoints, damage 460). They give up the chase at 40 metres (was 50) and are larger. They drop more Troll Hide, and sometimes Flax Seed. A small ember fire burns in that camp.
- Lowland Trolls and Mountain Trolls no longer grunt when they swing.
- Green Dragon: a chance at a stack of Mithril Arrows.
- Dark Witch: Wildleaf 40% (was 20%). Vervain 20% (was 5%).
- Giant Rat: a chance at Vervain Seed. One more rat on the east edge of the swamp, beside the new swampwood.
- Mangy Wolf: wanders within 12 metres (was 20).
- One Reaver in the eastern hills moved north onto higher ground. One rabbit northeast of Alderwic shifted a short way west.
Skills#
- Mining, Woodcutting, Fishing, Farming harvests, and lighting a fire: average time halves every 4 levels over the requirement, and bottoms out at a quarter of the base time at 8 levels over (was 7 levels to halve, 14 to bottom out).
- Lighting a fire is 5s at the log's level, 2.5s at 4 over, and 1.25s at 8 over.
- A willow is about 10s at Woodcutting 21, 5s at 25, and 2.5s at 29. Mithril ore and swampwood are about 20s at level 31, 10s at 35, and 5s at 39.
- Herbs are about 10s at that crop's Farming level (5s at 4 over, 2.5s at 8 over). Fibre is about 0.5s at its level (0.25s at 4 over, 0.125s at 8 over).
- Lighting a fire or adding a log plays with empty hands.
- Smithing unlocks are grouped All, then Bronze, Iron, Steel, and Mithril. The bar is the first row in each metal.
- Farming lists the harvest under Herbs and Fibre: Wildleaf 1, Hemp 11, Vervain 21, Flax Fibre 21, Stinkreed 31, Moonbloom 41.
- Crafting lists wool, flax, hemp, and stinkreed hats, robe tops, robe bottoms, and capes under Robes.
- Mithril Smithing XP: bar 62 โ 85. Arrowheads (20) 62 โ 85. Dagger, helmet, boots, and gauntlets 125 โ 170. Axe, hammer, pickaxe, and legs 187 โ 255. Greatsword 250 โ 340. Cuirass 312 โ 425.
Gathering#
- Mithril ore grants 135 Mining XP (was 90) and depletes on 10% of ores (was 5%).
- Swampwood takes a steel axe or better (was a mithril axe). Five more trees stand on the east edge of the swamp, near the wolves. Two older swampwood trees were lowered onto the ground.
- The eight willows left the far northwest. They stand in a line north of Alderwic, running east toward the Lowland Troll there.
- Birch: 124 more trees you can chop (470, was 346), mostly north and east of Alderwic. Many older birches were moved onto the new ground, some by up to about 3 metres in height.
World#
- The ground north and east of Alderwic, through the birch woods, was reshaped. The world map matches it. Willow crowns and mangrove leaves show on the map.
- Campfires crackle and throw embers while they burn, including fires you light.
Spellbook#
- Casting a spell again restarts that cooldown on the action bar.
Settings#
- Characters farther than 20 metres animate at 30 frames a second, so crowds stay lighter.
- Windows: the launcher no longer hangs on a blank white window. If it cannot draw, it closes and shows an error.
- The play site header reads Open alpha.
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