World#
- Your client now sends up to 4 actions at once instead of waiting on each reply, and the host checks for input every 5 ms (was 50 ms)
- Reconnecting no longer freezes the game
- Loading new areas, grass and other players is spread over several frames
- Distant torches and forges hold a steady glow; world-edge fog blends into the distance fog
- On login you'll be asked to accept the updated Rules, Terms and Privacy once: your progress now shows on the public High Scores
Trade#
- Right-click a player, Trade with. They get a chat request to Accept, you walk up and the window opens
- Offer items and Silver Coins, then confirm on a second screen. Any change resets both accepts
- Shows what each side is worth and warns you when a trade is lopsided
Codex#
- Kill an NPC to research it: Sighted, Studied (combat stats), Mastered (exact drop rates)
- Weekly Codex board: 4ร4 kill goals. Each row or column pays 10% of a level in a skill you pick, a full card 50%. One reroll, resets Monday 00:00 UTC
- Pin an entry as a tracker, see your kill log, filter by region, level and status
High Scores#
- New boards: Collection Log, Codex Mastered, kill count for each boss
Chat#
- Friend and clan milestones with a [gz] button, plus a new Friend channel
- Picking Talk option 1 no longer also casts Action Bar slot 1
- Opening Talk keeps your unsent chat
Interface#
- Hover a weapon for a card: stats, the change against what you wield, orb passive and special. Seeds and farm patches get cards too
- Combat stats regrouped with hover explanations
Music#
- New: Quayside (Fallhaven), Amber Road, Market Morning. Mirelight rewritten
Spellbook#
- New Ward Other IโV (Magic 8/18/28/38/48): shield another player. Ward and Ward Other share one shield
- New ranks: Ward IIIโV, Heal Self IVโV, Heal Other IVโV. Heal Self III and Heal Other III can now be learned
- Wizard's Wares sells every scroll. Rank III / IV / V: 4,000 / 9,000 / 18,000
Combat#
- Crit chance caps at 25%; anything above adds crit damage instead
- Sanctuary is 12m across (was 4m), with a bright rim that swells on each heal
Worn gear#
- Facemasks are a Crafting line: Wool, Hemp, Flax, Stinkreed, Toetoe, Sunthread (Crafting 3/13/23/33/43/53). Each gives +1 to +6 crit %, effective Dexterity and attack speed %
- The old Facemask is now the Wool Facemask and loses its 6 Armour / 6 Magic Resist
- Cloth pays more. Robe tops: Hemp 22 โ 25, Flax 32 โ 57, Stinkreed 43 โ 102, Toetoe 54 โ 157, Sunthread 65 โ 214. Fibre, yarn, cloth, hats, capes and bowstrings follow
- Bows: Willow 21 โ 26, Swampwood 33 โ 44, Maple 45 โ 66, Moonwood 59 โ 89
Skills#
- Alchemy XP per potion I / II / III:
- Health 20/70/230 โ 90/510/1170
- Mana 25/90/292.5 โ 125/600/1310
- Strength 32.5/112.5/370 โ 180/710/1460
- Dexterity 42.5/142.5/470 โ 255/840/1630
- Use raw food on a fire or range to cook all of it
Farming#
- Letting fibre go to seed takes 100 min (was 200)
- Pull out any crop at any stage
- Sunthread Seed: Lowland Troll 10%, new Mountain Troll 5%. The meadow Goat is gone
Quests#
- The Alchemist's Apprentice: Farmer Tobin gives you a Wildleaf Seed to plant and harvest. New reward +500 Farming XP
- Scout Sweep also needs The Alchemist's Apprentice
NPCs#
- Now respawn in 30s: Fox, Deer, Stag, Wild Bull, Mangy Wolf (were 60s), Forest Bear (90s), Rabbit, Giant Rat, Swamp Dragon, Green Dragon (45s)
- Rats respawn in 30s (were 20s)
Questions or thoughts on this update? Talk about it on Discord โบ